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While fashion has never been an industry to fret about cost, high-end style usually involves hand-finished, artisinal craftsmanship and natural materials such as silk and leather. The idea that manipulating code to make clothes fit the human form is a new couture skill may take designers and their ateliers of seamstresses some time to get their heads around.
But that idea — that wearing a 3D-printed outfit is as close as we can currently get to wearing code — is an intriguing one. For her SS 15 ready-to-wear collection, presented in Paris on Sep 30th, , Iris van Herpen explores the interplay of magnetic forces. By thoroughly examining the representation of dynamic forces of attraction and repulsion, the designer fuses nature and technology.
Van Herpen stayed true to her spirit of bridging fashion and other disciplines by collaborating with the Canadian architect Philip Beesley, and the Dutch artist Jolan van der Wiel.
The three dimensional nature and the layering of the garments give them volume. Micro webs of lace veil and reveal the luminescent glow of crystal forms, while triacetate feathers punctuate the soft drapes and volumes.
The controlled structure of the clothes is offset by the chaotic structure of the accessories, where, due to the nature of magnetic growth, no two items are alike.
Unlike many other designers who experiment with technology as a novel way of form making, Ziccheddu conceptually pushes her collection one step further by also incorporating technology into the garments themselves. Using a light sensor, Lilypad Arduino and nitinol, Ziccheddu creates fashions that collapse and pop-up, changing the silhouette in response to light.
A textiles design studio based in Canada, String Theory boasts plush scarves with bold patterns. All created in a simply grayscale palette, String Theory creations will complement just about any outfit while still adding a bit of flair. String Theory also sells throws and shawls made of cozy materials like Alpaca, bamboo and Merino wool, according to Fast Co Design.
Tumblr theme by Theme Anorak. The front of the shirt has buttons going down the middle. On the left side of the buttons, there is a half-circle. You see the same half-circle on the right side of the buttons, except that it has been flipped over. The circle shape on the shirt has line symmetry. That means that one-half of the shape is the mirror image of the other half. Fashion designers often create clothes that have line symmetry.
Many designers give dresses line symmetry. Suppose you drew a line down the center of a dress with line symmetry. The left side of the dress would look like the right side of the dress flipped over. Using Congruent Shapes Designers also use congruent figures in some of their designs. A circle and a square are not congruent.
They do not have the same shape. A large square and a small square are not congru-ent. They do not have the same size. If two figures are congruent, when you place one over the other, the first one exactly covers the second. Skirt with Congruent Triangles Congruent figures can make clothing interest-ing. Look at the skirt shown above.
It has small triangles on it. The designer made sure that all the triangles have the same size and shape. That makes the skirt pleasing to the eye. Which one of them has line symmetry, and which one does not? A fashion designer has her idea for a design.
She has made her sketch. Now, she must choose her fabric—the cloth from which the clothing will be made. There are different kinds of mate-rials that can be used to make fabric. For example, fabric can be made from cotton, silk, or wool. Fabric made from each material will have its own look and feel. The designer must choose which one to use. The designer also chooses what color the fabric will be and whether it will have a pattern. Many designers use fabrics that have a type of pattern called a tessellation.
Tessellations are fun to look at. They make clothes look interesting. Tessellations A tessellation is a pattern made from figures that are all congruent. The Choosing the Fabric 12 Slide Tessellation All of the figures fit together like a puzzle. There are no gaps between the figures. The figures do not over-lap.
Many mosaics Flip Tessellation are examples of tessellations because they are made up of tiles that are all the same size and all the same shape. There are different ways to make a tessel-lation. One way is called a slide. Study the tessellation on page It is made from one figure that has four sides.
Each figure in the farthest left row has been slid down and to the right. It is always the same four-sided figure that repeats. It appears many times, and there are no gaps between the figures. Designers also use flips to make tessella-tions. In these patterns, the figure is flipped over again and again. The picture above is an example of a flip tessellation. Cut out a set of congruent triangles from construction paper or use triangle blocks to make your own tessellation.
You know that designers think of an idea, make a sketch, and choose their fabric. Next, they make a prototype. A prototype is a sample of a de-sign. It looks like the sketch, but it is made of fabric. This helps the designer see what the piece of cloth-ing might really look like when it is completed. The designer may use the prototype to work on his design some more.
By the Yard Designers use math to make proto-types. Fabric is often sold by the yard. This means that, often, you must buy a piece of fabric that is some whole num-ber of yards long. If you buy 1 yard Making the Prototype A fashion designer works on a prototype of a dress design. Since there are 3 feet in 1 yard, you can also say that 1 yard of fabric is 3 feet long.
You Do the Math 15 Most pieces of fabric are 4 feet wide. So a piece of fabric 3 feet 1 yard long has 12 square feet of fabric in it. How many yards of fabric should he buy? The designer knows that 1 yard of fabric has 12 square feet. Two yards will have 24 square feet. That will not be enough. So the designer buys 3 yards. He will have 6 square feet left over.
How Much Should She Buy? A designer is making a prototype of a wedding gown. She estimates she will need 80 square feet of fabric. Remember that 1 yard of fabric has 12 square feet.
How many yards of fabric should she buy to be sure she has enough? A designer is ready to make her prototype. So she takes out her measuring tape. A measuring tape is used to measure length. It is a type of ruler. Most rulers are stiff, but a mea-suring tape is flexible. It can be useful for measuring things that are not flat. Designers measure a lot. They mea-sure fabric. They measure people. In fact, of all the math skills that designers use, they probably use measurement the most.
How They Measure Suppose a designer is making a proto-type of a skirt. The skirt will be 33 inches long from Measure, Measure, Measure 16 This woman is using a measuring tape to measure the collar on a shirt. The designer decides she needs a piece of fabric 36 inches long. This gives her 1 extra inch of fabric to make the hem at the bottom and 2 extra inches to make the waist-band. The waistband is a piece of fabric that goes around the waist.
The designer places the end of her tape measure at the edge of her fabric. She runs the tape down the fabric. Then she finds the number 36 on the tape. She draws a line on the fabric at 36 inches.
This marks where the fab-ric will be cut. Designers also measure people. Suppose a designer is making a long-sleeved shirt for a man. She needs to know how long the sleeves should be. She runs the tape down his arm. Then she stops at his wrist. She reads the number on the tape. It is So the sleeve must be 22 inches long, too. You Do the Math 17 Measuring Fabric A designer is making a prototype of a skirt that will be 42 inches long. She decides that she needs 3 inches extra for the waistband and 2 inches extra for the hem.
How long should the piece of fabric be that she cuts for her skirt? Making It Perfect with Fractions 18 When you see a beautiful dress or a cool shirt, do you think of fractions? Probably not. But frac-tions and clothing go hand in hand. Fashion designers use fractions when they make clothes. Designers often have to add or subtract fractions. Sometimes a proto-type looks too long after it is made.
So the designer must cut off some fabric. How much fabric? It depends on the measurement. Measurements often include fractions.
For example, a prototype of a skirt may be 31 inches long. The designer decides it will look better if it is 29 inches long. To take away the right amount of fabric, designers must know how to subtract fractions. A designer measures the length of a skirt.
That Collar Is Too Wide! Suppose a fashion designer makes a prototype of a shirt. After making the collar, the designer sees that the strip looks too wide. He must cut off some fab-ric from the strip.
But how much? The designer can subtract fractions to find out. He looks at his sketch and sees that the strip should be 3 inches wide. It is 7 inches wide. A designer changes the length of the sleeves on a coat to get it just right.
There is a cuff at the bottom of each pant leg. Each cuff is inches wide. After looking at the prototype, the designer decides he wants the cuffs to be inches wide. How much fabric must he remove from the cuffs? The prototypes are completed. They look terrific. Maybe you have seen parts of a fashion show on television.
At these shows, models walk down a runway. A runway is a long, narrow platform that ex-tends out into the audience.
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